5 Job openings found

1 Opening(s)
3.0 Year(s) To 6.0 Year(s)
3.00 LPA TO 6.00 LPA
Expertise : Proficiency in Adobe Creative Suite (Photoshop, Illustrator, InDesign), CorelDraw, Adobe After Effects and Premier Pro for creating appealing motion graphics; Experience in creating graphics for all digital platforms; Knowledge of design principles, colour theory, and typography; Strong communication skills and a keen eye for detail. Objectives of this role ...
1 Opening(s)
2.0 Year(s) To 5.0 Year(s)
3.00 LPA TO 4.00 LPA
Summary:Support marketing functions to increase sales and brand awareness by developing and supporting digital materials and systems.  Essential Duties and Responsibilities:   Implements innovative and cohesive Marketing tools; Ensures the continuity and creative design of promotional materials, print media, direct mail and other marketing materials to standardize look and feel. Monitors internal documents ...
1 Opening(s)
5.0 Year(s) To 6.0 Year(s)
5.00 LPA TO 6.00 LPA
Summary:Support marketing functions to increase sales and brand awareness by developing and supporting digital materials and systems.  Essential Duties and Responsibilities:   Implements innovative and cohesive Marketing tools; Ensures the continuity and creative design of promotional materials, print media, direct mail and other marketing materials to standardize look and feel. Monitors internal documents ...
1 Opening(s)
7.0 Year(s) To 10.0 Year(s)
10.00 LPA TO 15.00 LPA
The job requirements for the Unity3D Game and AR App Developer, which involves the development of 3D games and Augmented Reality (AR) based mobile applications. The incumbent is expected to design, develop, and maintain a thin-game client using C# .net in the Unity3D Game Engine, and expected to possess a prior ...
1 Opening(s)
0 To 5.0 Year(s)
2.00 LPA TO 8.00 LPA
The job requirements for the Unity3D Game and AR App Developer, which involves the development of 3D games and Augmented Reality (AR) based mobile applications. The incumbent is expected to design, develop, and maintain a thin-game client using C# .net in the Unity3D Game Engine, and expected to possess a prior ...

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