225 Job openings found

2 Opening(s)
2.0 Year(s) To 3.0 Year(s)
Not Disclosed by Recruiter
• Identifying, qualifying, and securing business opportunities; coordinating business generation activities; developing customized targeted sales strategies. • Building business relationships with current and potential clients. • Dealer Development & Management. • Understanding client needs and offering solutions and support; answering potential client questions and follow-up call questions; responding to client requests for proposals ...
1 Opening(s)
5.0 Year(s) To 10.0 Year(s)
Not Disclosed by Recruiter
JOB DESCRIPTION Should have hands on experience on detail engineering & Mechanical design calculations of static process equipment like pressure vessels, columns, reactors, storage tanks, heat exchangers etc. in accordance with Tender Specifications, national and international Codes and regulations like ASME SEC VIII DIV I, ASME SEC VIII DIV II, TEMA, ...
1 Opening(s)
5.0 Year(s) To 10.0 Year(s)
5.00 LPA TO 10.00 LPA
AREAS OF EXPERTISE   Knowledge of water and wastewater treatment schemes, unit processes involved, function & operation of the unit processes. Preparation of Basic Engineering package (BEP) documents like process description, mass balance, Equipment list, Equipment Sizing Calculation (Process units, tanks, vessels), Utility calculations, Sludge generation calculation, Hydraulic calculation for rising mains – ...
1 Opening(s)
3.0 Year(s) To 7.0 Year(s)
Not Disclosed by Recruiter
Job Description * Sourcing and planning Raw materials and capital equipments. Achieve a favorable price variance for direct materials. Lead time reduction to minimize production stoppages. Extension of credit terms with suppliers. Vendor selection and rationalization (including subcontractors) Improve Vendor delivery performance in terms of quality and delivery. Implement process and ...
7 Opening(s)
1.0 Year(s) To 7.0 Year(s)
Not Disclosed by Recruiter
Unity Developer Responsibilities: Meeting with the design team to discuss gaming ideas and specifications. Establishing strategy and development pipelines. Planning and implementing game functionality. Transforming design ideas into functional games. Designing and building game codes. Testing functionality and theme dynamics. Ensuring products conform to high industry standards. Designing and building game patches and upgrades.  

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